The main reasons for it selling well aren't mentioned here at all and they're virtually all that matters. The sales don't really indicate anything about the quality. Symphonia isn't arguably the best game in the series any more than any entry in any series is "arguably" the best. One was it being the first entry to be rendered in 3D polygons, and the other was that the developers had "a lot of support from Nintendo" at the time, allowing Namco to reach a broader audience. You can see the full results for each region over on Gematsu.Ī number of years ago, the Tales series producer put Symphonia's success down to multiple factors. Based on each region, Symphonia was the best-selling entry in North America, Tales of Destiny topped Japan's local list and Tales of Zestiria led in Europe. And if sales are anything to go by, perhaps it's true.ĭuring a live stream on its official Tales Of YouTube channel, Bandai Namco revealed the best-selling Tales games of all-time worldwide and Symphonia topped the list. Arguably the best entry is still the 2003 release, Tales of Symphonia, which at the time arrived first on the Nintendo GameCube. There's been mainline entries, sequels and even spin-offs. Yep, it's actually been around for that long now! It all started out on the Super Famicom in December 1995, and since then the series has continued to thrive. Bandai Namco's Tales Of series last December celebrated its 25th anniversary.
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